﻿package Message.Game
{

    public interface IPanicBuyPrx
    {

        public function IPanicBuyPrx();

        function getPanicBuyConfig_async(param1:AMI_IPanicBuy_getPanicBuyConfig) : void;

        function closePanicBuyPanel_async(param1:AMI_IPanicBuy_closePanicBuyPanel) : void;

        function buyItem_async(param1:AMI_IPanicBuy_buyItem, param2:int, param3:int) : void;

        function getSaleConfig_async(param1:AMI_IPanicBuy_getSaleConfig) : void;

        function closeSalePanel_async(param1:AMI_IPanicBuy_closeSalePanel) : void;

        function buySellItem_async(param1:AMI_IPanicBuy_buySellItem, param2:int, param3:int, param4:int, param5:int, param6:Array) : void;

    }
}
